Now the new feature, which is still in open source codes of previous version, works completely. The next video demonstrates this so-called “technologies tree” that came from classics of RTS-genre.
What it does for gameplay? In C&C Renegade anything has to be bought through usual “pay-to-play” way, but some types of units were unavailable without certain structures. In Commando Assault all your purchases depend on specified structures. For example, if you have not Tiberium Refinery, you cannot purchase Weapons Factory and Tiberium Harvesters. Also this feature means, too earlier rush attacks at the beginning of matches are totally excluded, i.e. first you need to develop your military base. You can try to attack in early stage, but this way may be effective if you want to slow down the construction of hostile base.